A team of researchers from Rutgers and the University of Michigan have developed WarAgent:
“…the first LLM-based Multi-Agent System (MAS) that simulates historical events. This simulation seeks to capture the complex web of factors influencing diplomatic interactions throughout history”
They used it to simulate events related to both world wars and published their findings in War and Peace (WarAgent): Large Language Model-based Multi-Agent Simulation of World Wars. This is really exciting stuff.
Here’s the abstract:
Can we avoid wars at the crossroads of history? This question has been pursued by individuals, scholars, policymakers, and organizations throughout human history. In this research, we attempt to answer the question based on the recent advances of Artificial Intelligence (AI) and Large Language Models (LLMs). We propose WarAgent, an LLM-powered multi-agent AI system, to simulate the participating countries, their decisions, and the consequences, in historical international conflicts, including the World War I (WWI), the World War II (WWII), and the Warring States Period (WSP) in Ancient China. By evaluating the simulation effectiveness, we examine the advancements and limitations of cutting-edge AI systems’ abilities in studying complex collective human behaviors such as international conflicts under diverse settings. In these simulations, the emergent interactions among agents also offer a novel perspective for examining the triggers and conditions that lead to war. Our findings offer data-driven and AI-augmented insights that can redefine how we approach conflict resolution and peacekeeping strategies. The implications stretch beyond historical analysis, offering a blueprint for using AI to understand human history and possibly prevent future international conflicts. Code and data are available at github.com/agiresear…
H/T Ethan Mollick